Interested in Chaosium's Call of Cthulhu? You're not alone!
Over 225,000 copies of Call of Cthulhu have been sold since it's release in 1981. Over 100 supplements have been printed for a total of 500,000 books sold over the last 28 years. Call of Cthulhu has won over 40 gaming awards including Best RPG of all time by readers of the Arcane magazine. In 1996, Call of Cthulhu was the second roleplaying game to be inducted into the Academy of Adventure Gaming Arts and Design Hall of Fame. To this date, only two other RPG's share this honor.
Call of Cthulhu has also been translated and published in Japanese, French, German, Spanish, Portuguese, Italian, Polish, Finnish, and Hungarian (the Russian edition is a pirate edition). Therefore an additional 300,000 non-english gamers have also answered the Call.
Call of Cthulhu is recognized as a true classic. This game continues to delight players after 28 years in a field where games generally disappear within three to five years after their release.
Call of Cthulhu is published by Chaosium Inc.; one of the original publishers of paper roleplaying games and in business for more than 30 years. Chaosium is famous for the excellence of its game designs, and has perhaps won more industry awards than any other company in Adventure Gaming.

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Introduction to Call of Cthulhu
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Call of Cthulhu is a horror roleplaying game based upon the writings of Howard Phillips Lovecraft and a few others. Lovecraft wrote during the 1920s and 1930s, and he became a cult figure before dying in 1937. |
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The Roots of Play
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The game is an evolving interaction between players (in the guise of characters unraveling a mystery) and the keeper, who presents the world in which the mystery occurs. |
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The Players
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Each player takes on one or more investigator personas. During the game, the player attempts to speak and act in terms of those personalities. |
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The Keeper
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The keeper becomes the game moderator. Perhaps using a published scenario, or creating one of his or her own, the keeper knows the entire plot of the story and presents it during play. |
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Player Cooperation
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Gaming is social. Roleplaying brings together a number of people in order to form a communal fantasy often more verdant and imaginative than one person alone could ever create. |
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The Setting
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The parts of the Cthulhu Mythos originated by Lovecraft himself define this game. Certain concepts and creations by some of Lovecraft's friends are also used. |
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The Purpose of Play
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The purpose of horror roleplaying is to have a good time. Right down to pounding hearts and sweating brows, it's part of human nature to find pleasure in being scared, as long as being scared is not for real. |
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