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Horror for the Holidays
Horror for the Holidays
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CHAOSIUM CATALOG

The Stars are Right as Call of Cthulhu: The Wasted Land Launches!

After a year of intensive development, the small indie team of Red Wasp Design have announced that their anticipated title, Call of Cthulhu: The Wasted Land has launched on iPhone, iPad and iPod Touch. The game is a turn-based strategy RPG inspired by the works of cult horror writer H.P. Lovecraft and developed in co-operation with Chaosium.

The game is now out on iTunes and is a universal iOS app so the same game works for iPhone and iPod Touch both SD & HD and for iPad, and carries graphics optimized for each of those platforms. It is priced at $4.99 for the full universal app. The game's designer, Tomas Rawlings said, "We've put a vast amount of our time, energy and ideas into this game over the last year. It's been a long journey for us because we want to get it right. We're not a huge studio, but I hope that fellow gamers will appreciate what we've achieved with The Wasted Land."

The game features nine 3D levels set in the trenches of World War One. The player controls a team of up to six investigators charged with uncovering a deadly inhuman conspiracy underlying the clash of empires of the Great War. Barbed wire, mustard gas and machines guns will prove to be the least dangerous things that the investigators will encounter as they venture into no-man's land to solve the mystery of the Wasted Land. As the game progresses, the player can build up the skills, weapons and equipment of the team to suit their playing style. As well as the physical danger, the investigators must guard their sanity against the myriad horrors that threaten to destroy it.

To stay in touch with the developers and get updates on the game, help and strategy guides and more, connect to Red Wasp Design on Facebook, Twitter (@redwaspdesign) and on their site at redwaspdesign.com.

NOTE: Red Wasp Design is working to make the game available for the Android platform as well.

. . . and in Other News:

We received inventory from other companies over the past several weeks, notably Fantasy Flight Games and Miskatonic River Press. We were remiss in noting a couple titles in particular, Dissecting Cthulhu and Horror for the Holidays. Granted, the holidays are rapidly slipping into dream, but these came in after the holiday period, and are great stories none-the-less. Besides, who wouldn't love a little Valentines Horror?

Dissecting Cthulhu

The Cthulhu Mythos is H. P. Lovecraft’s most dynamic invention. His bold vision of a cosmos filled with baleful "gods," forbidden books of occult lore, and a constellation of richly imagined New England cities was the perfect vehicle to express his "cosmic indifferentism." The Mythos has become one of the most imitated tropes in horror literature, and hundreds of writers have made their own extrapolations on it.

But many misconceptions remain about the Cthulhu Mythos. Its very name was not invented by Lovecraft, but by his disciple August Derleth. Derleth altered the Mythos in significant ways, and it is only recently that scholars and writers have returned to the purity of Lovecraft’s own vision. Dissecting Cthulhu collects many of the seminal essays on the Cthulhu Mythos.

Horror for the Holidays

Holidays. Special days of commemoration and celebration. Feasts and festivities. Remembrance and revelry. But what dark things lurk just out of sight, in the shadows of those celebrated days? Forces beyond our comprehension, yearning to burst into our warm and comforting world and tear asunder those things we hold most dear. As the wheel of the year turns and we embrace our favorite occasions, let us not forget that beyond the light is a darkness, and in that darkness something stirs—some nameless thing that brings us Horror for the Holidays!

Go Team! 
The Folks at Chaosium


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